You can arrange the
elements of your drawing by aligning the view in one layout viewport
with the view in another viewport.
For
angled, horizontal, and vertical alignments, you can move each layout
viewport relative to distances defined by the model-space geometry
displayed.
To adjust the views on a layout with precision,
you can create construction geometry, use object snaps on the model-space
objects displayed in layout viewports, or use one of the cursor
constraint features available on the status bar.
To align objects between
viewports using a construction line
To align objects between
viewports using MVSETUP
- At the Command prompt, enter mvsetup.
- Enter a (Align).
- Select one of the following
alignments:
- Horizontal. Aligns
a point in one viewport horizontally with a base point in another viewport.
- Vertical. Aligns
a point in one viewport vertically with a base point in another
viewport.
- Angled. Aligns
a point in one viewport at a specified distance and angle from a
base point in another viewport.
- Make sure the viewport
with the view that is to remain stationary is current. Then specify
a base point.
- Select the viewport
with the view you want to realign. Then specify an alignment point in
that view.
- For angled alignments
only, specify a distance and displacement angle from the base point
to the alignment point in the second viewport.
CommandsMOVE
Moves objects a specified
distance in a specified direction.
MVSETUP
Sets
up the specifications of a drawing.
UCS
Manages user coordinate
systems.
UCSICON
Controls the visibility
and placement of the UCS icon.
UCSMAN
Manages defined user
coordinate systems.
System VariablesUCSICON
Controls the visibility
and placement of the UCS icon.
UCSVP
Determines whether the
UCS in viewports remains fixed or changes to reflect the UCS of
the current viewport.